What happens if you try to delete memory using the delete operator more than once? 

  • It gets deleted twice 
  • No effect 
  • Program crashes 
  • Memory gets duplicated
Deleting a memory location more than once leads to undefined behavior, most commonly resulting in program crashes. Always ensure memory is deleted once and pointers are set to nullptr afterwards.

In which year was the C++98 standard officially published? 

  • 1990 
  • 1995 
  • 1998 
  • 2002
The C++98 standard was officially published in 1998. It was the first standardized version of the C++ language, providing a foundation for many modern C++ features and establishing a baseline for future improvements.

How is a friend class defined in C++? 

  • By inheriting the original class. 
  • By using the friendship keyword. 
  • By prefixing the class with the friend keyword. 
  • By including the class's header file in the original class.
A friend class in C++ is a class that is given permission to access the private and protected members of another class. To declare a class as a friend of another class, the friend keyword is used before the class declaration in the original class.

To read an entire string from a file, instead of a single character, use the _______ function. 

  • getline 
  • read 
  • fetch 
  • getString
The getline function is used in C++ to read an entire line from an input stream, such as a file. This is particularly useful when dealing with strings that have spaces or when reading full sentences.

A friend function is defined outside the class but has the ability to access the _______ members of the class. 

  • static 
  • private 
  • public 
  • mutable
A friend function, although not a member of a class, can access its private and protected members. This provides an external function the capability to interact closely with the internals of the class.

Consider a scenario where you have a large dataset and you need to frequently erase and insert elements in the middle of the data. Which STL container should be avoided in order to prevent frequent reallocations and data movements? 

  • vector 
  • list 
  • deque 
  • set
The STL vector maintains its elements in a contiguous block of memory. Inserting or erasing elements in the middle requires shifting elements, which can be expensive, especially for large datasets. This might cause frequent reallocations and data movements, impacting performance.

Which of the following scenarios is most suitable for using a switch-case statement? 

  • When comparing string values. 
  • When there are many conditions that can occur in any order. 
  • When the conditions are based on a range of values. 
  • When dealing with enumerated values.
The switch-case structure in C++ is best suited for scenarios where a single variable's value needs to be checked against a series of constants, often seen with enumerated values. It's a cleaner and more readable alternative to a long series of if-else statements in such cases.

You are optimizing a recursive algorithm for a real-time system where function call overhead is a critical concern. What strategy might be most effective in reducing the function call overhead while maintaining the logical structure of the algorithm? 

  • Use inline functions. 
  • Optimize the algorithm's base cases. 
  • Introduce parallel processing. 
  • Rely on external libraries.
Function call overhead is the extra time and resources needed when a function is called. Using inline functions can help reduce this overhead, especially in recursive algorithms, because the function's code gets inserted (or "inlined") at each point where the function is called, eliminating the need for the typical call and return process, which can be resource-intensive.

The operator used to determine the remainder when one number is divided by another is _______. 

  • +
In C++, the modulo operator % is used to determine the remainder of a division operation between two numbers. For example, 7 % 3 would yield a result of 1, as when 7 is divided by 3, the remainder is 1. It's a very useful operator, especially in situations that require calculations around loops and array indices.

Your team is developing a C++ application involving several classes with complex interrelationships and data handling. How can abstraction be effectively implemented to simplify the interactions between different class objects and the user? 

  • Use multiple inheritance for all classes. 
  • Avoid using classes and focus on procedural programming. 
  • Use a single class for all functions and data. 
  • Define clear interfaces for classes and hide complex implementations behind those interfaces.
Abstraction involves isolating the complex reality while exposing only the necessary parts. In the context of object-oriented programming, this means defining clear interfaces for classes, which allows interactions based on these interfaces, hiding the internal complex workings. This makes the software design more understandable and manageable.