How is Bridge pattern different from Adapter pattern?
- The Bridge pattern aims to change the interface of an object while the Adapter pattern aims to reuse an existing object.
- The Bridge pattern allows for multiple inheritance while the Adapter pattern only allows for single inheritance.
- The Bridge pattern decouples an abstraction from its implementation while the Adapter pattern modifies the interface of an existing class to a client class.
- The Bridge pattern is a structural pattern while the Adapter pattern is a behavioral pattern.
The Bridge pattern decouples an abstraction from its implementation while the Adapter pattern modifies the interface of an existing class to a client class.
Can you give any good explanation what is the difference between Proxy and Decorator?
- The main difference between the Proxy and Decorator patterns is that the Proxy pattern provides a copy of another object to control access to it, while the Decorator pattern allows encapsulating an object dynamically. Proxies are often used to control access to an object or to encapsulate it, while Decorators are used to encapsulate an object.
- The main difference between the Proxy and Decorator patterns is that the Proxy pattern provides a placeholder for another object to control access to it, while the Decorator pattern allows adding or extending behavior dynamically to an object. Proxies are often used to control access to an object or to add functionality such as caching, while Decorators are used to add or extend the behavior of an object.
- The main difference between the Proxy and Decorator patterns is that the Proxy pattern provides a replacement for another object to control access to it, while the Decorator pattern allows changing the behavior of an object dynamically. Proxies are often used to add functionality such as caching or security, while Decorators are used to modify the behavior of an object.
- The main difference between the Proxy and Decorator patterns is that the Proxy pattern provides a substitute for another object to control access to it, while the Decorator pattern allows modifying the appearance of an object dynamically. Proxies are often used to control access to an object or to change its appearance, while Decorators are used to modify the appearance of an object.
The main difference between the Proxy and Decorator patterns is that the Proxy pattern provides a placeholder for another object to control access to it, while the Decorator pattern allows adding or extending behavior dynamically to an object. Proxies are often used to control access to an object or to add functionality such as caching, while Decorators are used to add or extend the behavior of an object.
What is Gang of Four (GOF)?
- A group of four software design experts, namely Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, who wrote a book titled "Design Patterns: Elements of Reusable Object-Oriented Software".
- A group of software design experts who provide consulting services on software design.
- A group of software developers who work together on software development projects.
- A software development company that specializes in creating design patterns.
The Gang of Four (GOF) is a group of four software design experts who wrote a seminal book on design patterns. The book, which was published in 1995, popularized the concept of design patterns and provided a common vocabulary and a standard way of thinking about software design problems. The GOF book is considered an essential reference for software developers and is widely used in the software development community.
What is Mediator pattern?
- A design pattern that allows the client to traverse a collection of objects, without exposing the underlying representation of the collection
- A design pattern that converts a request into a standalone object, allowing the client to parametrize objects with different requests, queue a request, or log requests
- A design pattern that provides a simplified interface to a complex system, allowing the client to interact with the system through a single, unified interface
- A design pattern that uses a central authority to manage communication between components, reducing the coupling between components and allowing for more flexible and modular system design
Mediator pattern is a design pattern that uses a central authority to manage communication between components, reducing the coupling between components and allowing for more flexible and modular system design. In the Mediator pattern, the Mediator class acts as a centralized authority that manages communication between different components, and ensures that the components are decoupled from one another. This pattern can be useful in situations where you want to reduce the coupling between components, and promote a more flexible and modular system design.
What is the Observer design pattern used for?
- To define a one-to-many dependency between objects so that changes to one object result in changes to many other objects.
- To encapsulate operations in an object and pass them as messages.
- To ensure that a class has only one instance and provide a global point of access to that instance.
- To provide a way to dynamically instantiate objects of a specified class.
The Observer design pattern is used to define a one-to-many dependency between objects so that changes to one object result in changes to many other objects. This can be useful in situations where it is important to keep multiple objects in sync with each other.
How should I be grouping my Repositories when using Repository Pattern?
- Repositories should be grouped based on the database tables they access, for example grouping all repositories that access a specific table in a single class or namespace.
- Repositories should be grouped based on the domain entities they provide access to, for example grouping all repositories for a specific type of entity in a single class or namespace.
- Repositories should be grouped based on the type of operations they support, for example grouping all repositories that support read operations in a single class or namespace.
- Repositories should be grouped based on their implementation, for example grouping all repositories that use a specific data access technology in a single class or namespace.
Repositories should be grouped based on the domain entities they provide access to, as this provides a clear and organized way of grouping related repositories.
What is the purpose of the Business Delegate pattern?
- To create objects with complex behavior.
- To define a default behavior for an object.
- To encapsulate business logic and provide a clean API for clients.
- To manage the lifecycle of objects.
The Business Delegate pattern aims to encapsulate complex business logic and provide a clean API for clients to access it, reducing coupling between the client and business logic.
Name the actor classes used in Observer pattern.
- ConcreteObserver, Subject, Observer
- Observer, ConcreteObserver, Subject
- Subject, Observer, ConcreteObserver
- Subject, Observer, ConcreteSubject
The actor classes used in the Observer pattern are: Subject, Observer, and ConcreteObserver. The Subject class is responsible for maintaining a list of its dependents and notifying them of changes to its state. The Observer class is an abstract class that defines the interface for updating dependents. The ConcreteObserver class is a concrete implementation of the Observer class, responsible for updating its state in response to changes to the subject's state.
What is the difference between the Strategy and Template patterns?
- The Strategy pattern defines a family of algorithms, encapsulates each one, and makes them interchangeable. The Template pattern defines the skeleton of an algorithm in a method, deferring some steps to subclasses.
- The Strategy pattern defines the skeleton of an algorithm in a method, deferring some steps to subclasses, while the Template pattern defines a family of algorithms and makes them interchangeable.
- The Template pattern is used to allow for loose coupling between the sender of a request and its receivers, while the Strategy pattern provides a unified interface to a set of interfaces in a subsystem.
- The Template pattern is used to convert the interface of a class into another interface clients expect, while the Strategy pattern allows sending requests to objects without knowing anything about the operation being requested or the receiver of the request.
The Strategy pattern defines a family of algorithms, encapsulates each one, and makes them interchangeable, while the Template pattern defines the skeleton of an algorithm in a method, deferring some steps to subclasses.
Explain what is Composition over Inheritance?
- Composition over Inheritance is a design principle that eliminates the use of composition for code reuse.
- Composition over Inheritance is a design principle that eliminates the use of inheritance for code reuse.
- Composition over Inheritance is a design principle that favors class inheritance over object composition for code reuse.
- Composition over Inheritance is a design principle that favors object composition over class inheritance for code reuse.
Composition over Inheritance is a design principle that favors object composition over class inheritance for code reuse. It allows for greater flexibility and maintainability in code design.