A _______ block is used to enclose the code that might throw an exception.
- loop
- function
- try
- class
In C++, the try block is used to wrap the code that might throw an exception. If any part of the code inside the try block throws an exception, the execution immediately shifts to the corresponding catch block to handle the exception, if a matching catch exists.
You are implementing a recursive algorithm and observe that it recalculates the same values multiple times, leading to inefficient execution. What technique might be most effective in reducing the redundant calculations?
- Use an iterative process.
- Increase the memory allocation for the algorithm.
- Use memoization.
- Optimize data input methods.
When a recursive algorithm recalculates the same values repeatedly, it leads to unnecessary computational overhead. Memoization is a technique where you store the results of expensive function calls and return the cached result when the same inputs occur again, preventing redundant calculations. This is especially useful in recursive algorithms like those seen in dynamic programming.
The ASCII value of 'A' in decimal is _______.
- 64
- 65
- 66
- 67
The ASCII value for the uppercase letter 'A' is 65 in decimal. ASCII (American Standard Code for Information Interchange) assigns each character a unique number between 0 and 127.
The break statement cannot be used within a _______.
- function
- switch statement
- class
- if condition
The break statement is primarily used to terminate loops and switch statements. Using a break outside these constructs, like directly inside a function without a loop or switch, would result in a compilation error as it wouldn't have a clear context to operate within.
How does the goto statement alter the flow of control in a C++ program?
- It repeats the loop indefinitely.
- It skips to the next iteration of a loop.
- It transfers control to a labeled statement in the code.
- It exits the program immediately.
The goto statement in C++ provides an unconditional jump from the goto to a labeled statement found elsewhere in the code. Although it allows for more flexibility in controlling the flow, its overuse or misuse can make the code less readable and more prone to errors. The modern programming paradigm usually discourages its use.
Which of the following operators cannot be overloaded in C++?
- ==
- =
- ::
- ++
In C++, most of the operators can be overloaded with a few exceptions. Among the operators that cannot be overloaded are: the scope resolution operator ::, the member selection operators . and .*, and the ternary conditional operator ?:.
What is the correct syntax for declaring a function that returns an integer?
- int functionName;
- functionName: int;
- int functionName()
- int: functionName()
In C++, to declare a function that returns an integer, the correct syntax is "int functionName()". The type "int" signifies that the function's return type is an integer, and the parentheses "()" indicate it's a function declaration. Actual implementation or body of the function would follow the declaration.
In C++11 and later, the keyword _______ can be used in a range-based for loop to avoid copying elements.
- const
- mutable
- auto
- static
In C++11's range-based for loop, the const keyword ensures that elements are not modified, effectively preventing unintentional copies or modifications to the elements.
What is the potential problem with the following loop: while(true) { /* code */ }?
- It will cause a compile-time error.
- It can potentially result in an infinite loop.
- The code inside will never execute.
- It will slow down the computer significantly.
The loop while(true) will continue to execute indefinitely since the condition is always true. This can potentially lead to an infinite loop, consuming CPU resources, and making the program unresponsive unless externally interrupted.
You are designing a class that will be widely used across a large project. The class will often be copied and assigned to other instances. What considerations related to constructors and assignment operators should be taken into account to ensure efficient and correct operation?
- Use of shallow copy.
- Implementing move semantics.
- Avoid using constructors.
- Only use private member variables.
When a class is frequently copied or assigned, it's crucial to consider the efficiency of these operations. Move semantics, introduced in C++11, allow resources to be "moved" from one object to another, without making a copy. This can greatly improve performance. Shallow copy can lead to issues like double deletion, and avoiding constructors or only using private members doesn't address the efficiency of copying or assignment.