You are debugging a C++ application and find that a goto statement is causing erratic jumps and consequently, unexpected behavior. Which refactoring approach might be the most beneficial to enhance code readability and maintainability?
- Replace goto with structured loops.
- Encapsulate the goto in a function.
- Add comments explaining the goto.
- Ignore it and move on.
Using goto statements can lead to spaghetti code that's hard to maintain and debug. It's considered a best practice to avoid using goto in C++. Replacing goto with structured loops or conditionals can often make the code clearer and more maintainable. While encapsulation is a good practice in general, it doesn't address the fundamental problems associated with goto. Comments can help but don't solve the root issue.
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