How can you prevent an object of a C++ class from being copied? 

  • Use private constructors 
  • Make the class abstract 
  • Declare the copy constructor as private 
  • Use an interface
By declaring the copy constructor (and the assignment operator) as private, you ensure that they cannot be invoked from outside the class, effectively preventing the creation of a copy of an object of the class. This is a common technique for the Singleton pattern.
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