How can you optimize performance in complex Flutter animations involving multiple widgets?
- Apply the RepaintBoundary widget
- Implement shouldRebuild in AnimatedWidget
- Use the 'const' constructor for stateless widgets
- Utilize the AnimationController to control animation performance
In complex Flutter animations with multiple widgets, using the RepaintBoundary widget can optimize performance. This widget isolates its child widgets, preventing unnecessary repaints of the entire subtree. It's especially useful when parts of the UI don't change during animations. By strategically placing RepaintBoundary widgets, you can minimize the area that needs repainting, enhancing the overall performance of your Flutter animations.
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