What is the purpose of the Singleton design pattern?
- Ensures a class has only one instance and provides a global point to it
- Implements a one-to-many dependency between objects
- Manages the creation of objects in a hierarchy
- Represents a way to access elements of an aggregate object sequentially
The Singleton design pattern ensures that a class has only one instance and provides a global point of access to it. This is useful when exactly one object is needed to coordinate actions across the system.
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