You are developing a UI where multiple animations occur concurrently, but you need to ensure that a particular animation only starts once all others are complete. How can this be managed within JavaFX?
- Manually track animation statuses with boolean flags and start the specific animation when all flags indicate completion.
- Use JavaFX's built-in PauseTransition to delay the start of the specific animation until all others are complete.
- Use a CountDownLatch to synchronize animations. Initialize it with the number of concurrent animations and await its completion before starting the specific animation.
- Use a separate Java thread to handle the specific animation, ensuring that it only starts when all others have finished.
In JavaFX, you can use a CountDownLatch to synchronize animations. Initialize it with the number of concurrent animations and await its completion before starting the specific animation. This ensures that the specific animation starts only after all others are complete. Using a separate thread for animation handling is not the recommended approach. Using PauseTransition may introduce unnecessary delays. Manually tracking statuses can be error-prone and less efficient.
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