What is the purpose of the Command pattern?
- To allow objects to be treated as commands that can be executed, deferred or queued
- To create complex objects step by step, using a builder object to abstract the process of creating the object
- To provide a common interface for a group of related classes
- To provide a simplified interface to a complex system, hiding the complexity of the system behind a single interface
The Command pattern allows objects to be treated as commands that can be executed, deferred or queued
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