What is Composite pattern?
- A design pattern that allows complex objects to be built up from simpler objects, through the creation of a composite object that is made up of multiple components. The pattern involves creating a common interface for both composite and leaf objects, allowing the client to treat both types of objects in a uniform manner
- A design pattern that allows objects with incompatible interfaces to work together by converting the interface of one object into an interface expected by the client
- A design pattern that creates objects by cloning existing objects, rather than creating new instances from scratch
- A design pattern that creates objects in a step-by-step manner, allowing for more control over the object creation process
Composite pattern is a design pattern that allows complex objects to be built up from simpler objects, through the creation of a composite object that is made up of multiple components. The pattern involves creating a common interface for both composite and leaf objects, allowing the client to treat both types of objects in a uniform manner. This pattern can be useful in situations where objects can be composed of other objects, and the relationship between the objects needs to be managed in a structured way.
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