In a program that processes 3D graphics, you need to calculate the distance between points in space. What concept would be useful in efficiently handling the coordinates of these points?
- Binary search
- Hash tables
- Linked lists
- Pythagorean Theorem
The Pythagorean Theorem is a useful concept for calculating the distance between points in 3D space. It helps efficiently handle the coordinates of these points by providing a straightforward method for distance calculation.
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