If you are tasked with designing a navigation system for a mapping application, what type of algorithm would be most efficient for calculating the shortest path between two locations?
- A* Algorithm
- Breadth-First Search
- Depth-First Search
- Kruskal's Algorithm
The A* Algorithm is commonly used for calculating the shortest path in navigation systems. It combines the advantages of both Dijkstra's Algorithm and Greedy Best-First Search, making it efficient for finding the optimal path with heuristic evaluation. Breadth-First Search, Depth-First Search, and Kruskal's Algorithm are not specifically designed for finding the shortest path in a navigation context.
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