Suppose you are developing a video game where characters need to navigate through a complex environment. Discuss the advantages and limitations of using A* search for pathfinding in this scenario.
- Advantages are minimal, but limitations are significant
- Advantages include efficient pathfinding, but limitations may arise in dynamic environments
- Both advantages and limitations are minimal
- Both advantages and limitations are significant
A* search is advantageous in video game pathfinding due to its efficiency, but it may face limitations in dynamic environments where paths change frequently. Understanding these trade-offs is crucial for optimal pathfinding in a video game with characters navigating through a complex environment.
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