A Place for Science and Technology Studies
An exploration of science and technology studies in eight different places, and the possibilities that arise for observation, intervention, and collaboration. Where does science and technology studies (STS) belong? In A...
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240 pages
2024-01-09 Published
Tactical Publishing
How to level up to the next transformative phase of publishing—with a critical methodology that transcends the dichotomy of paper and digital media production. Publishing is experiencing one of the...
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320 pages
2024-01-16 Published
Rational Accidents
An unflinching look at the unique challenges posed by complex technologies we cannot afford to let fail—and why the remarkable achievements of civil aviation can help us understand those challenges....
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328 pages
2024-01-16 Published
From Geometry to Behavior
An overview of the mechanisms and evolution of spatial cognition, integrating evidence from psychology, neuroscience, cognitive science, and computational geometry. Understanding how we deal with space requires input from many...
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328 pages
2024-01-23 Published
The Cognitive Life of Maps
The “mapness of maps”—how maps live in interaction with their users, and what this tells us about what they are and how they work. In a sense, maps are temporarily...
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272 pages
2024-05-14 Published
Seeing Red
The curious history, technology, and cultural context of Nintendo's short-lived stereoscopic gaming console, the Virtual Boy. With glowing red stereoscopic 3D graphics, the Virtual Boy cast a prophetic hue: Shortly...
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184 pages
2024-05-14 Published
Undeclared
An imaginative tour of the contemporary university as it could be: a place to discover self-knowledge, meaning, and purpose. What if college were not just a means of acquiring credentials,...
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400 pages
2024-05-14 Published
Underbelly
An unsettling exploration of the hidden power dynamics of global health, seen through the lens of childhood diarrhea and its treatment within the Guatemalan context. Deaths from childhood diarrhea seem...
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272 pages
2024-05-14 Published
Voices on the Margins
A rich view of inclusive education at the intersection of language, literacy, and technology—drawing on case study research in a diverse full-inclusion US school before, during, and after the COVID-19...
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320 pages
2024-05-14 Published
Optimizing Play
An unexpected take on how games work, what the stakes are for them, and how game designers can avoid the traps of optimization. The process of optimization in games seems...
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192 pages
2024-05-14 Published